Data & analytics

User experience

Watch real people use the thing — because five users struggling in front of you outweighs any amount of internal opinion.

What does UX research involve?

UX research observes how real people attempt tasks in a product, identifying where they hesitate, misinterpret or fail. Methods include moderated usability testing, session recordings, journey mapping and interviews. The output is specific, prioritised design problems rather than general opinions.

Five users will humble the team

Watching five people attempt a task on your site is the fastest way to end an internal debate. Problems the team argued about for weeks turn out not to matter; things nobody questioned turn out to stop people entirely.

This is especially true for products serving users unlike the team building them — older users, first-time internet users, people on low-end phones, people who do not read English comfortably. Assumptions fail hardest exactly where the stakes are highest.

Process

How we deliver it

1Define the tasksThe journeys that mattercommercially or civically.2Recruit real usersRepresentative of actualusers, not colleagues.3ObserveModerated sessions plusrecordings of unmoderatedreal use.4Prioritise findingsBy severity and frequency,not by ease of fixing.5Redesign and retestFix, then verify the fixworked.
Process flow for User experience
  1. 01

    Define the tasks

    The journeys that matter commercially or civically.

  2. 02

    Recruit real users

    Representative of actual users, not colleagues.

  3. 03

    Observe

    Moderated sessions plus recordings of unmoderated real use.

  4. 04

    Prioritise findings

    By severity and frequency, not by ease of fixing.

  5. 05

    Redesign and retest

    Fix, then verify the fix worked.

Deliverables

What you receive

  • Usability findings with severity ratings and session clips
  • Journey map showing friction points and emotional low points
  • Information architecture recommendations
  • Accessibility audit against WCAG 2.1 AA
  • Prioritised design fixes with rationale

Engagement shape

Three to six weeks for a research round. Best repeated at intervals rather than run once before a launch.

Tooling

What we typically build with

  • Moderated usability testing
  • Microsoft Clarity
  • Figma
  • WCAG 2.1 AA
  • Journey mapping
  • Screen reader testing

Stack decisions follow the problem. This is where we usually start, not a fixed menu.

Frequently asked

Questions we get about this

How many users do we need to test with?

Five per user group finds the large majority of severe usability problems, which surprises people who expect a statistically significant sample. Usability testing is diagnostic rather than statistical — you are finding problems, not measuring their prevalence.

Is accessibility testing part of this?

Yes, and for public-sector work it is mandatory rather than optional. We test with screen readers and keyboard navigation, and audit against WCAG 2.1 AA and GIGW 3.0 where the site serves citizens.

Talk it through before you commit

A discovery call is a working session on your constraint, not a sales pitch.

Quick inquiry

Tell us what you're trying to build

A short note is enough. You'll hear back from the team, not a bot — usually within one working day.

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